117MB
This is a platform running and jumping adventure hand tour with the theme of "color changing and camouflage". The main character is a smart chameleon that can only be fully lit-you have to jump platforms, climb walls, dodge traps and push forward in checkpoints with different colors such as forests, deserts, caves and jungles. At the same time, you have to use the color changing ability as a survival tool: when the environment color changes, you need to adjust and camouflage state, and don't let predators; some interactive elements (vines, rock crevices, vents, destructible shelters) will open shortcuts or hidden treasure paths, and it depends on whether you dare to drill or not. The design of the checkpoint is biased towards "route exploration": some segments test your timing (the agency's collection and release window) and precise placement points, while others test your observation (which background color can hide you best, and which road can actually climb up if it doesn't work). The collection line gives gold coins/precious stones and special rewards. After pushing forward, new areas (relic tunnels, magic landforms, etc.) and skin/appearance customization can be unlocked. Through ability upgrading, hand feeling indicators such as jumping distance, climbing stability and camouflage continuity can be pulled up, so that platform chains that are more difficult in the later period can also be stabilized. The operation has been made into an easy-to-use version-left and right movement, jumping/climbing, focusing on "watching the route" and "card camouflage timing", not rubbing action games. Summary: It is suitable for players who like the "Frogger" and "Gris" style of running and jumping exploration and want to have an additional "color/camouflage" dimension. The level is short and the rhythm is bright, so it is just right to clear the fragments.
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网络文化经营许可证号:闽网文(2016)4364-073号