72.69MB
Only when you move does time move. SuperShot is a slow motion shooting game where every battle is like a shot from a movie. Stand still and the bullet hovers in the air; take a step and the world moves with it. Think, aim, dodge, smash the red enemy. Bullet time is your weapon; every room is a tactical puzzle. Find the right sequence: avoid ballistics, catch a pistol in the air, shoot, turn around, punch. Within a few seconds to play the perfect consecutive moves, like the most exciting action blockbuster. Everything can be a weapon • Pistols, shotguns, rifles and katana • Throw weapons at the enemy, catch their guns in the air • Use katana to bounce bullets back to the enemy • Bottle, bat, and everything at hand • Pose: Take the enemy's body and continue to fight 62 levels and a story elevator, subway car, bar, roof, server room. You will be thrown straight into an ongoing gunfight. The story goes straight into battle, and the later you go, the more uncertain you are about who is testing whom. Challenge Mode • Real-time: No slow motion at all • Hardcore: The world will never be completely still • Speed Pass: Timing the entire campaign • One life: One mistake and start all over again with endless waves, fist only and katana only modes. Movie-like playback After each victory, watch the entire battle at real-time speed, with no slow motion. Feel free to drag the progress, save it as a video and share your wonderful moments. • Comfortable thumb operation for mobile phones • Minimalist style: white rooms, red enemies, black weapons • Short checkpoints, suitable for shard time • Support 11 languages Stop. Thinking. Make a move. SUPER… SHOT.
146MB
A single-player, third-person tactical shooter set during World War II. This war game emphasizes tactical decision-making and a realistic military combat experience. Every move and every position can alter the course of the battle. Combat System (Cover-Based Shooting) The core of combat revolves around using environmental cover to engage in firefights. Sustained enemy fire will destroy cover, forcing players to make tactical decisions on the fly. Quick decision-making and movement are the keys to this third-person shooter. The Weapons System World War II game features a vast array of authentic WWII-era weapons. Rifles, submachine guns, machine guns, sniper rifles, and anti-tank rocket launchers can be used. Each weapon offers a distinct strategic combat experience. Item Usage: Use a medical kit in combat to restore health. Grenades and air strikes can instantly turn the tide of battle. Air strikes are particularly effective against swarms of enemies and vehicles. In this collection‑focused shooter, defeat enemies to gather weapons and power‑ups. Switch to a more powerful weapon and resupply your ammunition to survive. Item selection plays a crucial role in solo tactical combat. The upgrade system enhances your combat capabilities through various upgrades. Increase health, accuracy, damage, and bullet speed. Your upgrade choices will determine your combat style. The squad formation unlocks and deploys various units through the squad combat system. Employ riflemen, machine gunners, anti-tank specialists, tanks, and artillery units. Unit composition is the core of strategic gameplay. Level Progression As you progress through the levels, enemies will grow increasingly powerful. A new enemy unit has appeared, requiring players to employ more advanced tactical responses. This is an offline single-player shooter designed for multiple playthroughs. Game Features Overview: A World War II shooter that blends cover-based combat with strategic elements. Features include collection, upgrading, and a squad-based combat system. Perfect for fans of military games and tactical war shooters.
96.66MB
On some Android devices, the game speed may increase abnormally. In this case, follow the steps below to make a temporary fix. [operation steps] 1. open the settings (gear symbol). 2. Touch the display. 3. Tap the smoothness. ※ depends on the model. 4. Select [Standard], [Medium], [Off], etc., and set the refresh rate to 60Hz. ※ depends on the model. ※ are currently investigating and addressing the root cause. Please continue to wait. [Brief Introduction] This is the second creation of Oriental Project's barrage STG(Boss Rush Edition). Because I want to play the usual barrage, I tried to do [Game Play] [Move] to slide arbitrarily on the screen, and the self-machine will move (it is recommended to slide my finger under the self-machine) (it is easier to avoid bombs, because you can't hide the hit judgment by sliding your finger under the self-machine) [shooting] automatic shooting can be turned on/off in the settings [Bomb] can eliminate the barrage on the screen and cause a lot of damage to Boss but cannot eliminate the laser, because you can't just let the part hit by Bomb be eliminated ※ you can choose from three trigger methods (on the setting page) (1) double-click anywhere on the screen to trigger Bomb. you can adjust the sensitivity by setting (2) push the button, and Bomb will trigger the position and transparency of the button. you can adjust the position and transparency by setting (3)Bomb is invalid No Bomb challenge, Austrian! [Menu] [Level] Red ~ Day 10 levels plus 2 additional levels, a total of 12 levels can be played ※ ghost-shaped beast levels. If you think of the barrage, you will add it. Please break the constantly attacking Boss, with the goal of achieving high scores and customs clearance. [Card Practice] You can practice playing card on Boss more than once, which is very convenient. [Boss Exercise] can practice playing a symbol card more than once on [Level]. [Boss Rush] This mode is available after passing the Phantasm level. You can challenge the Boss of all levels in a row. [Contact Information] For Bug reports and problems of the game, please feedback email through the following channels: app.4knead@gamail.com Twitter: https://twitter.com/supportappKNEA1若有不当之处,欢迎指出 (Communication Q Group: 717531276 [Supported Configuration] Support IOS6 or later. You can use iPhone/iPad to play [Supplement] This application conforms to Oriental Project's Secondary Creation Statute. Please refer to the following [Reference] [Reference] Original: [Shanghai Alice Fantasy Orchestra] [BGM Reference] [Title & Menu Background Music] Title & Menu Music: cat tongue mouth [game background music] red ~ sky checkpoint music ※ because there are many song names, so here we omit the song FD(@ 1005) Ex checkpoint boss song. [SE Reference] niconi commons Various Oriental Wind SE Material Providers Free Music Material Demon Soul Play Sound Effects Free! (Other Edited by soundengine, etc.) [Portrait Material Reference] maceknight (Basic Barrage, Anchor Barrage, Inflammation Barrage, Magic Array, etc.) Grn(@ grn-dmf)(Nuclear Barron, Spirit Barron, giant laser, etc.) dairi & (drawing films for various roles) oriental barrage material set WARGO pattern and wind pattern and wind free material set Japanese pattern and pattern material 102 BEIZ Graphics (other materials printed with MIGP, etc.) [programming reference] oriental Project strategy wiki oriental barrage wind wiki dragon god record the story of the museum stack Overflow [turning over reference] [localization team Members] Lin Qin Yi, 3rd eye, SCP Foundation, Boli Zaomiao, and other small partners... [Special Acknowledgement] THBWiki [Test Preparation] This application is created using cocos2d-x. The images and sound effects of the application are created using paid/free tools and free materials.
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